eprintid: 25139 rev_number: 7 eprint_status: archive userid: 1592 dir: disk0/00/02/51/39 datestamp: 2023-07-10 09:08:52 lastmod: 2023-07-10 09:08:52 status_changed: 2023-07-10 09:08:52 type: article metadata_visibility: show creators_name: Said, Romadlan creators_name: Mukhlish Muhammad Maududi, Mukhlish creators_id: maoedoedi@uhamka.ac.id title: Overcoming the Impact of Online Games through Literacy for Junior High School Students in South Tangerang City ispublished: pub subjects: H1 abstract: Background: A form of communication technology widely played today is an online game, which is a type of game that utilizes computer networks. However, this type of game can cause addictive effects in the long run, such as in the case of Islamic Junior High School students Raudlatul Hikmah, thereby leading to decreased learning performance. This research aims to provide online game literacy training, such asthe development, characteristics, and forms of online gaming,regulation, ethics, and the effects ofonline games, and tips on overcoming them. Contribution: This research contributes to students' understanding of the development characteristics and forms of online games, as well as the regulations, ethics, and their effects, to overcome its negative impacts. Method: Methods applied include sharing experiences in using online games,presentations and discussions on its literacy, and questionnaire and guided group discussions on online game problems. Results:The results showed that on the average, 82% of students understand the development, characteristics, and types of online games. Meanwhile, 96% understand its effects, while 85% have adequate knowledge of the tips needed to overcome the associated adverse effects. Conclusion:In conclusion, the objectives set by this training program can meet the target of providing online game literacy for Islamic Junior High School students Raudlatul Hikmah date: 2022-06 date_type: published full_text_status: public publication: Overcoming the Impact of Online Games through Literacy for Junior High School Students in South Tangerang City volume: 3 number: 1 pagerange: 59-70 refereed: TRUE issn: 2723-8016 citation: Said, Romadlan dan Mukhlish Muhammad Maududi, Mukhlish (2022) Overcoming the Impact of Online Games through Literacy for Junior High School Students in South Tangerang City. Overcoming the Impact of Online Games through Literacy for Junior High School Students in South Tangerang City, 3 (1). pp. 59-70. ISSN 2723-8016 document_url: http://repository.uhamka.ac.id/id/eprint/25139/1/5741